Team points
Team points consist of all the points that you acquire that are not related
to your kills or kill assists.
Examples include: repair points, revives, and capturing flags.
Points by Kit
Medic
- Revive = 2
- Heal = 1 (Heal points
are obtained only when you have healed a FULL health bar)
- Example: Healing 2
infantry with 50% health = 100% heal = 1 point
Engineer
- Repair Point = 1
(chart coming soon)
Spec ops
- Destroying commander
assets = 1 per asset
Support
- Re-supply (player or
vehicle) = 1
All Kits
- Flag Neutralize = 2
- You are the first one
to the flag and remain inside the capture area until the flag is
neutralized
- Flag Capture = 2
- You are the first one
to a neutral flag and remain there until the flag is captured
- You are the first one
to an enemy flag and remain inside the capture area until the flag is
both neutralized and captured.
- Flag Defend = 1
- You must kill the
enemy before he neutralizes the flag
- You will also be given
the standard 2 points for the person you kill
- You will not be given
multiple defend points for multiple kills inside the capture area.
- Example: 5 enemies
are inside your capture area and you have c4ed the flag. Killing them all will not give you 5
defend points.
- Neutralize assist = 1
- You are accompanying a
friendly inside the capture area while the flag is neutralized.
- You may leave the
capture area and come back, however you must be inside it when the flag
is neutralized.
- Capture assist = 1
- You are accompanying a
friendly inside the capture area while the flag is captured.
- Driver special ability
= 1
- If you are in the
primary position in a Transport Vehicle (flying a transport
helicopter, driving an APC) you will receive a driver special ability
points. Note: Specifics on how
these points are acquired are coming soon.
Combat Points
- Kill = 2
- Kill assist = 1 point.
- You must damage a
player more than 50% while someone else finishes them off.
- If you are in the
primary position (flying a helicopter, driving a tank) you will receive
kill assist points for every kill that your crew makes.
Negative Points
- Team vehicle damage =
- 1
- Team damage = - 2
- You must take 50%
shooting a team member but not killing them.
- Team kill = - 4
- Killing a team member
- Punishing does not
take away more points. Each team
kill that is punished adds to the total amount that is allowed by the
server until a player is kicked.
(Usually you must be punished 3 times before a kick is warranted)
- Suicide = - 2
- Suicides include c4
kamikaze maneuvers, blowing yourself up with a grenade, landmine or
claymore, switching teams while alive, jumping to your death, and using
the suicide button on the menu screen.
- Kamikaze maneuvers
- Ramming a vehicle
loaded with c4 into an enemy vehicle may not give you a suicide, but
only when it shows that you have killed the enemy and the enemy has
killed you.
- If you exit the
vehicle before impact and you die because of your c4 you will be given a
suicide –2.
- Team damage + Team kill =
-6
- If you kill a teammate
with something that gradually takes his health away you will first be
given a Team Damage – 2 and then a Team Kill – 4 equaling – 6.
- A grenade or GL will
not gradually take away health, therefore “instant team kills” will only
give you – 4.
Commander
See command tutorial
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