Team points

Team points consist of all the points that you acquire that are not related to your kills or kill assists.

Examples include: repair points, revives, and capturing flags.

Points by Kit

Medic

  • Revive = 2
  • Heal = 1 (Heal points are obtained only when you have healed a FULL health bar)
    • Example: Healing 2 infantry with 50% health = 100% heal = 1 point

Engineer

  • Repair Point = 1 (chart coming soon)

Spec ops

  • Destroying commander assets = 1 per asset

Support

  • Re-supply (player or vehicle) = 1

All Kits

  • Flag Neutralize = 2
    • You are the first one to the flag and remain inside the capture area until the flag is neutralized
  • Flag Capture = 2
    • You are the first one to a neutral flag and remain there until the flag is captured
    • You are the first one to an enemy flag and remain inside the capture area until the flag is both neutralized and captured.
  • Flag Defend = 1
    • You must kill the enemy before he neutralizes the flag
    • You will also be given the standard 2 points for the person you kill
    • You will not be given multiple defend points for multiple kills inside the capture area.
      • Example: 5 enemies are inside your capture area and you have c4ed the flag. Killing them all will not give you 5 defend points.
  • Neutralize assist = 1
    • You are accompanying a friendly inside the capture area while the flag is neutralized.
    • You may leave the capture area and come back, however you must be inside it when the flag is neutralized.
  • Capture assist = 1
    • You are accompanying a friendly inside the capture area while the flag is captured.
  • Driver special ability = 1
    • If you are in the primary position in a Transport Vehicle (flying a transport helicopter, driving an APC) you will receive a driver special ability points. Note: Specifics on how these points are acquired are coming soon.

 

Combat Points

  • Kill = 2
  • Kill assist = 1 point.
    • You must damage a player more than 50% while someone else finishes them off.
    • If you are in the primary position (flying a helicopter, driving a tank) you will receive kill assist points for every kill that your crew makes.

Negative Points

  • Team vehicle damage = - 1
  • Team damage = - 2
    • You must take 50% shooting a team member but not killing them.
  • Team kill = - 4
    • Killing a team member
    • Punishing does not take away more points. Each team kill that is punished adds to the total amount that is allowed by the server until a player is kicked. (Usually you must be punished 3 times before a kick is warranted)
  • Suicide = - 2
    • Suicides include c4 kamikaze maneuvers, blowing yourself up with a grenade, landmine or claymore, switching teams while alive, jumping to your death, and using the suicide button on the menu screen.
    • Kamikaze maneuvers
      • Ramming a vehicle loaded with c4 into an enemy vehicle may not give you a suicide, but only when it shows that you have killed the enemy and the enemy has killed you.
      • If you exit the vehicle before impact and you die because of your c4 you will be given a suicide –2.
  • Team damage + Team kill = -6
    • If you kill a teammate with something that gradually takes his health away you will first be given a Team Damage – 2 and then a Team Kill – 4 equaling – 6.
    • A grenade or GL will not gradually take away health, therefore “instant team kills” will only give you – 4.

Commander

See command tutorial